Principal Game Engineer @ Embodied Inc. - Pasadena, CA

Job Overview

2 months ago

Principal Game Engineer

Embodied Inc. - Pasadena, CA

Embodied, Inc. is a technology company founded by veteran roboticist Paolo Pirjanian (iRobot, Evolution Robotics) with the conviction that the next big wave of technology will be driven by human-machine interfaces that are socially aware and intelligent.

Embodied’s veteran team of technologists, neuroscientists, child development specialists, and creative storytellers have been entirely reinventing human-machine interaction to enable realistic and intuitive interactions similar to humans. Through extensive research, they developed a breakthrough technology platform, SocialX™, that incorporates advanced AI and machine-learning to support fluid conversation, body language, eye contact, and emotions.

The first iteration of this technology is Moxie™, an animated companion for children developed to help promote social, emotional, and cognitive learning. Recognized by TIME magazine as one of the Best Inventions of 2020, Moxie™ has been called “the robot pal you dreamed of as a kid” (Wired Magazine), “the robot that could be your child’s or parent’s new best friend” (Fast Company), and “a technically impressive childhood robot” (TechCrunch). You can learn all about Moxie™ and see how Embodied (one of Fast Company’s Most Innovative Companies of 2021) works at:

Position Summary

We are looking for an open-minded creative team player to contribute to a revolutionary robot experience for children by developing unique robot-based gameplay and human-robot interaction for Moxie. Embodied is looking to add an experienced, talented, technically skilled, and creative Senior Game Engineer that works on the robot’s lifelike behavior and performance.

Responsibilities include:

  • Design and develop solutions to bring a social robot to life using various game development disciplines: AI, game play, graphics, animations, UI, networking, etc., etc.
  • Architect and integrate various systems and tools into existing Unity engine codebase for multiple platforms (Android, Windows, Mac, and Linux).
  • Write well-architected, maintainable, and unit-tested code with good coding standards.
  • Integrate 3rd party plugins to enhance robot behavior and tooling flexibility
  • Maintain and upgrade Unity version and LTS support
  • Profile and maintain engine performance on target hardware
  • Work collaboratively with:
    • Creative team of writers, designers, animators to develop engaging robot content
    • Interactivity experts to implement robot features and behaviors.
    • Roboticists to efficiently implement recognition and synthesis algorithms.
    • Hardware engineers to integrate new sensors and other hardware.
    • Have fun & learn while working at a startup with a great team and an incredible mission.

Minimum Qualifications

  • 5+ years of professional experience in game development with at least one shipped title.
  • 3+ years professional Unity (or equivalent, e.g., Unreal) development experience
  • 3+ years professional C# (or equivalent, e.g., C++) experience
  • Experience in the design, architecture and implementation of game systems and tools, including AI, animations, game play, game object management, graphics/rendering, UI, game editor tools, build pipelines, and memory management.
  • Must be comfortable working and enhancing an established code framework.
  • Familiarity with OpenGL, DirectX, or other rendering APIs
  • Creative, focused, results-oriented, self-motivated, resourceful problem-solver with excellent debugging skills.
  • Excellent communication skills to effectively collaborate with an interdisciplinary team

Preferred Qualifications

  • Working experience in macOS and Windows
  • Robotics interaction experience
  • Programming experience with Java, Python, or similar programming languages

At Embodied, we support diversity and we are an equal opportunity workplace. We offer a competitive benefits package that includes compensation, health benefits, employee stock options, 401(k) match, flexible PTO, and flexible schedules. We are a dynamic and diverse team that likes to push the status quo.

Location: Pasadena, CA. But exceptional remote applicants may be considered.

Contact us: [email protected]

Open Positions

Unity Software Engineer, Tools Development Pasadena
Game Designer Pasadena
Software Developer, Interactive Design Pasadena
Senior Game Engineer Pasadena
Junior Performance Designer - Full-time, Hourly Pasadena
Release, Build and Asset Management Engineer Pasadena, CA or London, UK
Software Engineer, Robot Systems Pasadena
Customer Service Representative Pasadena
Business Development Manager/Director Pasadena
Social Media and Digital Marketing Associate Pasadena
Graphic Design & Video Editor – Digital & Print Pasadena
Freelance Writer – Parenting / Child Development Articles & Blogs Pasadena
2D Artist Pasadena
Head of Natural Language Processing (NLP) and Machine Learning (ML) Pasadena
Senior Unity Software Engineer, Tools Development Pasadena
Principal Game Engineer Pasadena
Quality Assurance Analyst (Full-time, Associate) Pasadena
Unity Technical Artist (Sound) Pasadena
Tools Engineer (Web Backend/Swift) Pasadena
Tools Engineer (Python) Pasadena
Software Developer, Interactive Design Pasadena
Embedded Systems Engineer Pasadena or London, UK
Data Engineer Pasadena or remote

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