Senior Technical Artist - Games Studio @ Netflix - Los Angeles, CA

Job Overview

2 months ago

Senior Technical Artist - Games Studio

Netflix - Los Angeles, CA

    Los Angeles, California
    Remote, United States

    Netflix Games Studio
Netflix is building a new internal game studio to incubate and build a new class of hilarious, social party video games.

This Games Technical Artist will work with a cross-discipline core team to rapidly prototype and iterate towards a new game vision, building confidence on a great game prototype to eventually bring to full production and available to Netflix members. The ideal candidate, in addition to being able to craft asset pipelines and Digital Content Creation tools, would be able to help prototype by delivering stand-in assets, experiment with different approaches to achieve the goal, try out different aesthetics, and set the team on the right foundation when it becomes time to enter production.

The ideal candidate should have rapid game prototyping experience, and be able to help interpret design guidance into functional prototyping visuals, while keeping longer-term production objectives and pipelines in mind.

You’ll be joining a small, scrappy team with big ambitions, and an obsession to create memorable game moments that leave players telling their own stories for years to come. We’re looking for new teammates who care deeply about the experiences they create and the people they make them with. Those who bias towards action and are energized by the learning that comes with bold experimentation at an agile pace. As a part of Netflix, we strive to hire the best and value integrity, excellence, respect, inclusion, and collaboration.

Now is an amazing time to join Netflix Game Studio as we seek to entertain our 200 million paid members in a really new way.


  • Prototyping and development Asset pipeline: Experimenting and investing in pipelines and tools that enable the team to iterate and experiment quickly during the early stages, and move to production readiness over time.
  • Visual development and prototyping: In the early days, collaborate with the core team to rapidly prototype visuals to achieve product vision - and as the game design matures - help to explore different visual styles and eventually refine pipelines to hit the final visual style.


  • 5+ years experience as a technical artist shipping multiple AAA, casual or mobile games
  • Strong art skills with experience and an understanding of topics such as 2D and 3D graphics, vfx, modeling, compositing, shaders, texturing, & lighting for games
  • Exceptional communication, cross discipline collaboration skills
  • Familiarity with multiple game engine technologies such as Unity3D and UnrealEngine
  • Expertise in content creation and tool development in DCC tools, such as Maya, Photoshop, etc
  • Passion for making video games, especially in a rapid, focused, smaller form vs multi-year investments

Bonus Skills

  • Coding/scripting expertise, such as C#, Lua, Python, C++, etc
  • Experience working successfully with art outsourcing
  • Excellent UI design chops, optimizing for clean, legible, and intuitive widgets & layouts
  • Experience building games for early or unfinished platforms

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